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Teach Engineering
Searching for Bigfoot and Others Like Him
Individuals create a GIS data layer in Google Earth that displays information about where one might find seven different cryptids. The class members research to find data on cryptid sightings they can include in their data...
Teach Engineering
Get the Word Out at McDonald's!
To get the word out that the Great Pacific garbage patch (GPGP) contains millions of pounds of non-biodegrading plastics, individuals research the GPGP and write an article for a newsletter. Researchers present their facts in a...
Teach Engineering
Magnetic Fluids
Teams work as material engineers to create ferrofluids, whose shape is influenced by magnetic fields. The activity, which is the fourth in the six-part series, has the teams create magnetic ink and use it to write, testing it with a...
Teach Engineering
Applications of Linear Functions
It's not so straightforward — lines can model a variety of applications. Pupils experience linear relationships within the context of science, including Hooke's and Ohm's Laws. Class members got a taste of motion and speed from the...
Teach Engineering
Using Hooke's Law to Understand Materials
Provide a Hooke for a lesson on elasticity with an activity that has groups investigate a set of springs. They use a set procedure to collect data to calculate the spring constant for each spring using Hooke's Law. The groups...
Teach Engineering
Drawing Magnetic Fields
Class members use a compass and several points to map out the magnetic field of a magnet. Pairs trace the magnetic field lines produced by a permanent magnet by positioning the compass in numerous spots around the magnet to view the...
Teach Engineering
Chromatography Lab
Groups use alcohol and chromatography paper to separate the color components of black ink. The purpose of the activity is to allow the class to become aware that mixtures exist in hidden places.
Teach Engineering
Show Me the Genes
Give your class a chance to show what they know. In the last installment of a seven-part series, pupils summarize and review what they have learned in the series. They present their solutions for creating a biosensor to detect cancer...
Teach Engineering
Coordinates and the Cartesian Plane
The plot thickens to get a functional understanding. After a short review of plotting points on the coordinate plane, class members learn the difference between functions and relations in the second lesson in a series of nine. They...
Teach Engineering
Club Function
Let's get the herd to follow the rules. The activity associated with the second lesson in the unit introduces the class to the definition of a function. Individuals must gather in groups of zebras and rhinos defined by the general...
Teach Engineering
Matching the Motion
It is not always easy to walk the straight and narrow. In the sixth portion of a nine-part unit, groups actively recreate a graph depicting motion. Individuals walk toward or away from a motion detector while trying to match a given...
Teach Engineering
What Makes Our Bones Strong?
So is that what you meant by rubber legs? The activity has pairs subject a chicken bone to vinegar and observe what happens over a period of days. Individuals then write up a lab report and document their observations and findings.
Teach Engineering
Restriction Enzymes and DNA Fingerprinting
Show your class why restrictions aren't always a bad thing. In the third segment of a four-part series, the instructor develops the idea of restriction enzymes. Pupils learn how scientists use restriction enzymes in DNA analysis and DNA...
College Board
AP® Computer Science: A Picture Lab Student Guide
How do you modify digital pictures? For this lab learners write methods that modify digital pictures. They how to traverse a two-dimensional array of integers or objects, and are introduced to nested loops, binary numbers,...
Teach Engineering
Building an Electromagnet
Your pupils can build their own electromagnet — awesome! The culminating activity in an eight-part series challenges groups to design and build their own electromagnet. The goal of the activity is to build a magnet capable of picking up...
Code.org
Minecraft Hour of Code
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Discovery Education
Make it all Better!
Discover how innovations can help your school and community. In the three-part STEM lesson, scholars learn the meaning of innovation and brainstorm innovations in their schools. They identify issues in their communities and think of...
Code.org
Looping and Simulation
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping.
Teach Engineering
Amusement Park Ride: The Ups and Downs in Design
Groups design the ultimate roller coaster by considering potential and kinetic energy. They test their designs using marbles and then go on to rate each group's design based on aesthetics, loop diameter, and cost.
Teach Engineering
Statistical Analysis of Flexible Circuits
Scholars connect statistical analysis with flexible electric circuits. They first learn about flexible circuits and their applications through a PowerPoint presentation and then consider how the fabrication process for these circuits...
Code.org
Rapid Research – Data Innovations
Scholars conduct research into a computing innovation of their choice and figure out how it uses data. They prepare brief reports of their research in the second installment of the series.
Teach Engineering
Piezoelectricity
What effect makes children's shoes light up? Answer: Piezoelectric effect. Here is a PowerPoint presentation that describes piezoelectric materials as being able to convert mechanical energy to electrical energy. Individuals learn how...
Teach Engineering
About Accuracy and Approximation
How accurate are robots? Groups draw lines by moving robots backwards and forwards by one rotation of the wheels. Using the appropriate formula, they determine the percent error in the length of the lines in relation to the calculated...
Teach Engineering
Chair Design
Can you design the perfect chair? Scholars apply the engineering design process to design and build a prototype of a new type of chair from wires. They test their designs with a wooden artist model or stuffed animal.
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