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Card Flip Magic—Error Detection and Correction ActivityCard Flip Magic—Error Detection and Correction Activity
Publisher
Computer Science Unplugged
Resource Details
Curator Rating
Educator Rating
Not yet Rated
Grade
4th - 12th
Subjects
STEM
1 more...
Resource Type
Activities & Projects
Audience
For Teacher Use
Duration
1 hr
Instructional Strategies
Demonstration
1 more...
Technology
Video
Year
2005
Activity

Card Flip Magic—Error Detection and Correction

Curated and Reviewed by Lesson Planet
This Card Flip Magic—Error Detection and Correction activity also includes:
  • Computer Science Unplugged: Introduction
  • Computer Science Unplugged: Parity
  • Computer Science Unplugged: Parity–Error Detection
  • Computer Science Buskers? (Error Detection)
  • Join to access all included materials

I can find the error in an array of cards? After watching a demonstration class members search for the error is the provided cards. The resource provides a real-life example of using ISBN numbers in error detection and using check sums.

9 Views 9 Downloads

Concepts

computer science, computers, binary code, technology resources

Instructional Ideas

  • Discuss the real-life example right after the demonstration
  • Using their own sets of cards, have pupils try to determine the answers for the extension problems

Classroom Considerations

  • If teaching the class to do the trick, you will need several sets of 36 cards

Pros

  • Multiple videos show examples of the trick
  • The print material contains an explanation on why it is important to be able to detect errors and correct them

Cons

  • None

View 6,975 other resources for 4th - 12th Grade STEM

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