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EngageNY
Projecting a 3-D Object onto a 2-D Plane
Teach how graphic designers can use mathematics to represent three-dimensional movement on a two-dimensional television surface. Pupils use matrices, vectors, and transformations to model rotational movement. Their exploration involves...
EngageNY
First-Person Computer Games
How do graphic designers project three-dimensional images onto two-dimensional spaces? Scholars connect their learning of matrix transformations to graphic design. They understand how to apply matrix transformations to make...
EngageNY
Designing Your Own Game
Your classes become video game designers for a day! They utilize their matrices, vectors, and transformation skills to create and design their own game images. The complex task requires learners to apply multiple concepts to create their...
Alabama Learning Exchange
Binomial Expansion—Shortcut Please
There has got to be a better way; you just have to find it! Given a general binomial to expand with increasing powers, pupils realize that there must be a better way than multiple multiplications. Classmates look for patterns and use...
Alabama Learning Exchange
Building Functions: Reverse to Inverse
Reverse the wrapping to get to the gift. Using the idea of unwrapping a gift, the lesson introduces the concept of inverses. Pupils first determine the order needed to evaluate a function at a point, then use the reverse to find the...
Alabama Learning Exchange
Triangle Area: No Height? Use the Sine
No height? No problem! Learners use their knowledge and a little help from GeoGebra to develop the Law of Sines formula. The Law of Sines helps to determine the height of triangles to calculate the area.
Alabama Learning Exchange
Building Functions: Inverse Functions from Tables and Graphs
Is the inverse a function? Scholars learn how to examine a function to answer this question. Using an online interactive, they examine the properties of inverse functions to compare to the original function.
Alabama Learning Exchange
Unit Circle: Special Angles—Just Know One
It's all about the patterns! Young scholars learn that the unit circle repeats itself in all four quadrants. Using these patterns, they evaluate the sine, cosine, and tangent of special angles.